In my 20 years of directing, I have storyboarded every single project I have ever worked on, and I have placed cameras for every scene I have ever shot.
This staple of the director’s craft – working with cameras – is one of the most neglected domains in the field of computer graphics. Your shot flow, camera placement and camera movement can boost and intensify the emotional impact of your animated shot, your cut scene, your vfx shot and even you CGI still. It can make your audience read your character’s minds. It can make your shot flow invisible. It can save you thousands of dollars in rendering time.
How to best stage a shot? What messages do different point of views and cuts convey? When is a camera move a creative option and not just eye candy? A fascinating journey into the craft of guiding your audience’s eye, directing emotional expectations with a lens and creating the visual clarity of a feature film look.