Daniele “Danko” Angelozzi is a freelancer 3d sculptor working mainly in the collectible industry, sculpting digitally statues, miniatures and toys for the last 9 years. he lives in italy working remotely from his studio house, and he collaborated with many italian and international companies, like infinite statue, cosmic group, sideshow. he really loves his job and to sculpt any type of subjects, realistic likenesses, comic characters, fantasy scenes.
He is also a zbrush certified instructor since 2012 and he teached as guest instructor in many european schools, both in online and onsite classes, doing regularly workshops and holding a personal online class about sculpting collectibles
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Talk - Zbrush for sculpting collectibles (powered by MAXON)
Fri - 11:15 - room1Zbrush for sculpting collectibles.
In this presentation/workshop the speaker is gonna showcase some of the most used methodologies to create collectibles
The presenter, with almost a decade of experience in the industry, will bring some specific case studies and try to deconstruct the logic and the problem solving attitude behind every different case, talking in detail on how to use and mix many software advanced features to achieve the desired effects.
The first part will be focused on how to create an efficient blockout and approach the sculpt of a posed character without getting lost, then will be showcased some examples of tasks, like sculpting scales and feathers, projection and xtractor features to catch and replicate details, the huge versatility of history states and how they can interact with some brushes, the use of internal and third party plugins to create high frequency details, seamless patterns, and more.This talk is brought to you by MAXON