The Art of Split/Second
Split/Second began life presenting us with a challenge. How do we present the player with a cinematic action racing experience where every lap is different and conveys the notion of ‘Epic Hollywood Destruction’ in a world where the race track is rigged to blow? Was it possible to capture the over-the-top action of a Hollywood movie in a racing game? Could we collapse bridges, explode freeways and bring down airliners in real time?
We’ll take a look at the visual development of Split/Second from its humble beginnings to its eventual conclusion. Exploring some of the biggest moments in the game, the creative challenges we had to overcome and how lighting played a part in bringing it all together into a cohesive and explosive package.
Black Rock Studio, formerly known as Climax Racing, was established in Brighton in early 2000 and is now one of the industry’s premier racing studios. Now part of the Walt Disney Company, Black Rock produces original racing games.