From Practical to Digtal, 10 Years Creating at Weta Workshop. I’ll be discussing the world of concept design for film pre-production, and my personal path of beginning that journey in the practical realm of model-making and sculpting in plasteline clay. As the film industry evolves and incorporates more digital effects, many film workers, including myself, transitioned to more digital techniques. I’ll share how knowledge of practical effects can actually support digital concept design. I’ll also discuss how I use Z-Brush, Photoshop, and Keyshot regularly in the design pipeline. From my experiences working on such films as The Hobbit Trilogy, Avatar, District 9, and recently on Power Rangers (2017) I’ll discuss how important it is to have an over-arching passion for the creative process. Aside from film work, I’ll also touch on using digital sculpting for Collectibles, creating digital assets for video games and tabletop games, and even Public Art Sculpture.