With now over 15 years experience in the fields of visualization, modeling and programing Matthias F. Richter founded ticket01 in 2006. Since then he has developed a vast number of customized solutions for customers in the whole CGI industry. Apart from a complete cluster-rendering solution that proves its value in production use every day ticket01 has developed plug-ins for Maya, 3dsmax and Softimage for international customers. In the course of years ticket01 has also designed and crafted several plug-ins like Stitch, Boole, Konstrukt and more that have become popular tools in the fields of architecture, the automotive industry and the games industry. Matthias also works as a consultant to assist TDs and developers in implementing custom in-house tools. He also gives courses at several universities and helps students in any field to push the limits by using ticket01’s plug-ins or creating their own.
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Talk - A hands-on introduction to Maya development using MEL and the C++/Python API
This talk aims on giving everybody an understanding of how to quickly create valuable Maya plug-ins that can massively improve your production pipeline. Whether you want to write a simple data importer or exporter or you need to implement the latest solver in cloth simulation – this talk will get you started. After a presentation of Maya’s most important features – the nodes and the Dependency Graph – in a nutshell, Matthias will illustrate what language to use best for different tasks and how to even combine them to harness their full potential. The talk will be accompanied by lots of easy to understand code examples in all three languages. Experience in any high-level programming language is beneficial but not necessary.