Peter started out at Digic Pictures as Shot Technical Director (TD), then played a major role in helping to introduce the Massive crowd simulation software into Digic’s pipeline. Coming from a diverse background that includes a Masters degree from Australia’s prestigious film-school AFTRS, Peter this year gets his first chance at directing one of Digic’s high-profile projects – although that is something he cannot yet talk about.
Talk - From Movie to Pixel
a “galactic zoom” into digital filmmaking at Digic Pictures.
In this diverse talk that should have something interesting for everyone, Digic’s Peter Sved will talk about the digital filmmaking process at Digic, a company that specializes in top-end, fully 3D rendered game-cinematics. Starting with the broader aspects and issues around script and animatic development, he will go through the shot assembly process, all the way to final renders, making some interesting stops along the way, including his experiences with Massive.