Johannes studied Architecture in Aachen, Los Angeles and Vienna, where he received his Master of Architecture in January 2005. After working for FOA in London for a year, Johannes joined Rockstar Vienna as lead concept artist until it was shut down in 2006. After working for Sproing as Head of Art for over four years, Johannes co-founded with his partner Oliver Bertram in 2010 WIDESHOT, an Architecture and Entertainment Design company based in Vienna.
Besides its large Architecture portfolio WIDESHOT focusses on video game art direction and design as well as production design for film. Since WIDESHOT started to work with Roland Emmerich on the movie ‘2012’ in 2008, there have been many colaborations with US American film makers, production houses and studios, with ‘Independence Day: Resurgence’ being the latest large scale project. WIDESHOT worked on this film for over 1,5 years partly on-site and in parts remotely, designing all the spaceships, the Alien queen, a large number of sets, the cities, storyboards, motion graphics, the title sequence and many more. WIDESHOT is currently working with Roland Emmerich and Universal Pictures on the pre-design for ‘Moonfall’, Roland’s new blockbuster, that is scheduled to be filmed in early 2017.
Talk - Die Tricks von Concept Design
Besprochen werden Techniken und Tipps, die dabei helfen, qualitativ hochwertige Concept und 2D art zu erstellen, welche den heutigen Anforderungen in der Produktion gerecht werden.